LONDON, UK / ACCESSWIRE / September 7, 2022 / TAOST Founder and CEO Rocky Shi have unique insight into the dynamic, fast-moving world of filmmaking. An accomplished TV and film producer and investor, Rocky works around the clock to stay ahead of the latest industry trends, particularly when it comes to technological methods and tools continually shaping the industry’s future.
As Rocky knows, a number of cutting-edge developments in visual effects, largely driven by pandemic-era realities and growth across related fields, have already had a significant impact on cinema and moviemaking in 2022. From the increased reliance on AI (artificial intelligence) to a growing dependence on open-source technology, Rocky takes a closer look at some of the latest filmmaking trends TV, and movie fans can expect to see in the months and years ahead.
Remote Work Expands Studios’ Capabilities
The COVID-19 pandemic forced many studios to make major adaptations to their workflows. Rather than return to in-person studio work now, studios and VFX artists are continuing to use the time-saving techniques and COVID-friendly techniques they adapted and perfected over the past few years.
Many studios are creating and sharing software to allow quicker VFX production, and this switch to open-source technology is set to have a major impact on the film industry in the coming years. Rather than relying on licensed software, artists will easily be able to share files and materials, allowing projects to move at a faster speed. Most major studios are on board with open-source software. Its advocates argue that OSS encourages innovation in the industry and creates healthy competition between studios to produce their best work.
Similarly, the advancements in cloud-based storage systems have improved the remote-work workflow for many studios. As film productions – another specialty of Rocky Shi – begin to resume in person, studios are still using the cloud for their VFX. By allotting on-site storage to active aspects of the production and keeping VFX to cloud-based storage only, studios end up spending less on physical infrastructure and can be more flexible with their shooting schedules. New VFX artists are also easily onboarded to productions since they don’t need access to hardware.
Video Game Technology Expands to Film
Expansions in video game visual effects are also having an impact on new films. From augmented reality (AR) to virtual reality (VR), technical advancements within gaming are easily applied to film productions. Rather than relying on an old-school greenscreen, for example, many film sets are using massive AR screens to immerse their actors into a scene – and save time and money during post-production. VFX companies continue to make waves in the industry by providing huge LED screens (known as “The Volume”) for productions.
Additionally, designers are now able to show renders of VFX in real-time on sets, thanks to advancements in video game technology that are being utilized in production. Unreal Engine, a video game software that is being used by VFX artists to show how CG effects look in real-time, is a stunning adaptation that allows actors, directors, and cinematographers to adjust as they shoot.
Even the Metaverse is anticipated to have an impact on film development as a potential new avenue for streaming or premieres. As video game tech merges with pre-and post-production, the importance of blockchain technology cannot be underestimated. Rocky Shi notes that blockchain cryptocurrencies are already being used to finance films and draw audience participation – so it’s no wonder that related technologies are being used to design the films themselves.
Work Smarter with Artificial Intelligence
A massive advancement in film VFX is the continued growth in the realm of artificial intelligence or AI. Low-code machine learning allows developers to run scripts in place of doing repetitive coding tasks, saving massive amounts of time on lengthy VFX work in post-production. This also allows for creativity and inventiveness in VFX, as developers have the chance to push boundaries when they aren’t focused on tedious aspects of a project, like rotoscoping.
Many filmmakers are only just starting to trust machine-learning and AI software, so this trend is just beginning. New digital tools, for instance, have proven that machine learning can have a massive impact on otherwise lengthy VFX projects. Given more time, the innovations that can be achieved by relying on automation and AI are tremendous – computers could discover issues in CGI, estimate workflows and budgets, and even be used in real-time during production.
Learn more about Rocky and how the international creativity network at TAOST is forever changing the digital filmmaking landscape.
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SOURCE: Rise Entertainment
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